Love Death + Robots S2
Snow in the Desert
Client
Unit Image
Role
Weapon Artist
Concept Development and Design
Developed the mechanics and refined the design language of the weapons to align with the episode’s aesthetic and visual identity.
Modeling and Texturing
Created all assets from conceptual blockout models to final, optimized, and textured sub-D models.
Integration and Collaboration
Collaborated closely with the scene assembly team to ensure the weapons were seamlessly integrated into the rendering engine.